Refresh UI
This is a big UI change with some smaller features/bug fixes.
There are a large number of big changes and tweaks to the UI. See the blog post for the biggest changes. Blog Post
Add support for built in tours on how to use some Shard features. There are some key starting tours, but more will be added over time.
Features:
Make gold alternative more flexible. You can now set die and count along with a fixed addition. The pick gold alternative now also allows rolling.
Add an option to recover uses during a long/short rest.
New modeling feature to allow alternate abilities for skill checks.
Add prev/next and select/remove buttons to spell picker. This should make it easier to browse through spells to pick.
Replace spells button for classes/subclasses in the feature block areas with a single pick button in the spell section.
Ruleset block always shown at top of page. Use dropdown to change rulesets and remove rulesets from campaign block.
Bug Fixes:
Make select all correctly count levels.
Fix a bug converting prerequisites for custom types.
Make consumables with uses, consume the item when uses are finished.