Refresh UI

This is a big UI change with some smaller features/bug fixes.

  • There are a large number of big changes and tweaks to the UI. See the blog post for the biggest changes. Blog Post

  • Add support for built in tours on how to use some Shard features. There are some key starting tours, but more will be added over time.

Features:

  • Make gold alternative more flexible. You can now set die and count along with a fixed addition. The pick gold alternative now also allows rolling.

  • Add an option to recover uses during a long/short rest.

  • New modeling feature to allow alternate abilities for skill checks.

  • Add prev/next and select/remove buttons to spell picker. This should make it easier to browse through spells to pick.

  • Replace spells button for classes/subclasses in the feature block areas with a single pick button in the spell section.

  • Ruleset block always shown at top of page. Use dropdown to change rulesets and remove rulesets from campaign block.

Bug Fixes:

  • Make select all correctly count levels.

  • Fix a bug converting prerequisites for custom types.

  • Make consumables with uses, consume the item when uses are finished.

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Font Config and Bug Fixes

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Pin and Edit Encounter Bug Fixes